DEV Community

Game Dev

👾 👾 👾

Posts

👋 Sign in for the ability to sort posts by relevant, latest, or top.
AI-Powered Dynamic Conversations With NPCs in Godot

AI-Powered Dynamic Conversations With NPCs in Godot

Comments
5 min read
The Future of GaaS: Big Opportunities, Rising Costs, and a Simpler Path Forward

The Future of GaaS: Big Opportunities, Rising Costs, and a Simpler Path Forward

Comments
4 min read
Taming the State Monster: Reactive UI vs. Finite State Machines in Game Dev

Taming the State Monster: Reactive UI vs. Finite State Machines in Game Dev

Comments
2 min read
Building Bushido: Designing Tension with Only Two Buttons (7 Games in 7 Weeks - Week 3)

Building Bushido: Designing Tension with Only Two Buttons (7 Games in 7 Weeks - Week 3)

Comments
2 min read
Show Dev: How We Brought the Legendary Papa's Game Series Back to Life in Modern Browsers 🍔🎮

Show Dev: How We Brought the Legendary Papa's Game Series Back to Life in Modern Browsers 🍔🎮

Comments
2 min read
TIA Portal - TP700 - Naughts & Crosses

TIA Portal - TP700 - Naughts & Crosses

Comments
1 min read
How I Built a Stroke Capture System for an AI Drawing Game

How I Built a Stroke Capture System for an AI Drawing Game

Comments
2 min read
Exploratory testing on mobile: the messy checks that find real bugs

Exploratory testing on mobile: the messy checks that find real bugs

Comments
5 min read
Functional testing: the boring basics that catch real bugs

Functional testing: the boring basics that catch real bugs

Comments
5 min read
Simulating the Siglo Game in Python

Simulating the Siglo Game in Python

Comments
2 min read
YouTube launches AI-powered Playables Builder beta to let creators design andshare their own games

YouTube launches AI-powered Playables Builder beta to let creators design andshare their own games

Comments
2 min read
Building a WoW Farming Bot with NitroGen

Building a WoW Farming Bot with NitroGen

Comments
2 min read
I Built a Maze Runner Simulation Where Teenage Sam Altman Survives the Glade December 25, 2025

I Built a Maze Runner Simulation Where Teenage Sam Altman Survives the Glade December 25, 2025

Comments
3 min read
[DEV BLOG #001] INTRODUCING LEGACY FOOTBALL, THE BEAUTIFUL GAME, FOR EVERYONE.

[DEV BLOG #001] INTRODUCING LEGACY FOOTBALL, THE BEAUTIFUL GAME, FOR EVERYONE.

Comments
3 min read
Why I built a full-stack web app for indie game developers and artists

Why I built a full-stack web app for indie game developers and artists

Comments
1 min read
Langjam Gamejam

Langjam Gamejam

Comments
3 min read
Deep dive Tainted Grail [4] - MipMaps streaming

Deep dive Tainted Grail [4] - MipMaps streaming

Comments
6 min read
A vs. Dijkstra: Choosing the Right Pathfinding Algorithm for a Browser-Based Tactics Game*

A vs. Dijkstra: Choosing the Right Pathfinding Algorithm for a Browser-Based Tactics Game*

Comments
2 min read
🕹️ Retro Revival: Pitting Human vs. A* Search Intelligence

🕹️ Retro Revival: Pitting Human vs. A* Search Intelligence

Comments
2 min read
My second day with Antigravity

My second day with Antigravity

Comments
3 min read
Building My Own Tools & Systems – Feedback Welcome

Building My Own Tools & Systems – Feedback Welcome

Comments
1 min read
How to implement the Observer Pattern in Unity (and why UnityEvents limit you)

How to implement the Observer Pattern in Unity (and why UnityEvents limit you)

Comments
3 min read
Getting Started with PixiJS v8: Quick Start Guide

Getting Started with PixiJS v8: Quick Start Guide

Comments
2 min read
Game Dev Digest — Issue #311 - Better Performance, and more

Game Dev Digest — Issue #311 - Better Performance, and more

Comments
11 min read
Recreating the Matrix Rain with Pygame: Manual Fades and the Transparency of Code.

Recreating the Matrix Rain with Pygame: Manual Fades and the Transparency of Code.

Comments
8 min read
loading...